Computer Graphics | Barbara Hecker | Fall 2011 Course
Barbara Hecker
Comprehensive course covering 2D and 3D rendering, animation, and image processing. Hands-on projects using industry-standard tools and libraries. Taught by experienced instructor Barbara Hecker.
University CoursesComputer GraphicsGame Development
Introduction
This course covers the fundamental principles and techniques of computer graphics, including 2D and 3D rendering, animation, and image processing.
Highlights
Comprehensive coverage of computer graphics concepts and algorithms
Hands-on projects and assignments using industry-standard tools and libraries
Taught by an experienced instructor, Barbara Hecker
Recommendation
This course is highly recommended for students interested in computer graphics, game development, or visual effects. It provides a strong foundation in the underlying principles and practical skills needed to create compelling visual experiences.
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