Dive into game programming patterns, SOLID principles, and practical examples to build efficient and maintainable Unity projects.
Technical TutorialsC#Game Development
Introduction
A book focused on game programming patterns, providing an in-depth understanding of software development within the context of game development using Unity.
Highlights
Covers well-known design patterns such as Factory, Singleton, Command, State, and Observer patterns
Explains SOLID principles and how to apply them in your Unity project
Includes practical examples for using design patterns to build a clean, organized, and readable codebase
Helps expand your developer's toolbox and accelerate your project's success
Recommendation
This e-book is a valuable resource for Unity developers who want to level up their programming skills and build more efficient and maintainable game projects. The design patterns and principles covered can help developers create a solid foundation for scaling their game, development team, and business.
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