WebGL + Rust: Basic Water Tutorial

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Learn how to render water using WebGL and Rust, with a step-by-step demo and reference implementation on GitHub.

Technical TutorialsRust

Introduction

A tutorial on creating basic water effects using WebGL and Rust for 3D graphics programming.

screenshot

Highlights

  • Learn how to render water using WebGL and Rust
  • Understand the concepts behind rendering water, including refraction, reflection, and using du/dv and normal maps
  • Follow along with a step-by-step demo and reference implementation on GitHub

Recommendation

This tutorial is a great starting point for developers interested in 3D graphics programming, particularly those who want to explore the use of Rust and WebAssembly for web-based graphics applications. The tutorial covers the fundamental concepts of water rendering, providing a solid foundation for further exploration of more advanced water simulation techniques.

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