Introduction to Graphics Architecture | GPU Design, Graphics Pipeline
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Comprehensive overview of graphics architecture, from early designs to state-of-the-art GPUs. Explore GPU hardware, the graphics pipeline, and the evolution of GPU architectures.
University CoursesComputer GraphicsHigh-Performance Computing
Introduction
This course provides an introduction to the fundamental concepts and architectures of modern graphics processing units (GPUs). It covers the history, evolution, and key design principles of GPUs, as well as their role in driving the development of modern computer graphics and visualization.
Highlights
Comprehensive overview of graphics architecture, from early designs to state-of-the-art GPUs
Exploration of GPU hardware components and their functions
Understanding of the graphics pipeline and rendering techniques
Insights into the evolution of GPU architectures and their impact on gaming, multimedia, and high-performance computing
Recommendation
This course is recommended for students, developers, and professionals interested in computer graphics, game development, or high-performance computing. It provides a solid foundation in the underlying hardware and architectural principles that enable the impressive graphics and computational capabilities of modern devices.
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